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Open the Chapter properties dialog | ||||||||||||||||||||
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Append a shot to the end of the shot table | ||||||||||||||||||||
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Remove current selected shot | ||||||||||||||||||||
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Add a new title block - Open a sub menu with the following options:
Once you have selected one of the options, the Edit Text dialog opens.
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Add one or several new blocks of images or video. A file selection dialog appears allowing you to select files.
Note: in case of multiple selection, files are added in the alphabetical order of the filenames or in the digital order of shots (according to the option selected in the Application options dialog). |
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Add special - Open a sub menu with the following options:
Once you have selected one of the options, the new object is inserted into the block table and depending on object, the Image framing and correction dialog opens.
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Edit blocks - Open a sub menu with the following options:
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Arrange blocks - Open a sub menu with the following options:
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Display information on active block. (Remark: This function is available only for "image" or "video" blocks.) | ||||||||||||||||||||
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Save as model - Allows you to save current slide as a new Predefined custom title.
For more information on predefined title slide, see: Predefined title slide |
Name of the slide | Indicate here a name for the slide. It is this name which will appear on the thumbnail in the main window timeline. |
Total slide duration | The total slide duration is displayed here. This duration takes into account possible adjustments for minimal duration of the shot as described above. |
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Inherit changes: If this box is checked, the changes made in a previous shot will be applied to this object in this shot |
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For image or video blocks: Allows you to select a reframing style for the image. It has the same effect as selecting a style in the dialog: Correct, reframe or cut image or video. |
For text blocks: Allows you to select the geometrical constraints to be applied to the block. Three type of constraint are available:
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Allows you to select a pre-defined block size |
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Represents the horizontal offset of the block from the left. This position is defined as a percentage (%) of the total width of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Represents the vertical offset of the block from the top. This position is defined as a percentage (%) of the total height of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Represents the width of the block. This value is defined as a percentage (%) of the total width of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog box. |
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Represents the height of the block. This value is defined as a percentage (%) of the total height of the image or in pixels (for a 1080p screen) according to the unit defined in the configuration dialog. |
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Rotation around the Z axis in degrees. |
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Rotation around the Y axis in degrees. |
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Rotation around the X axis in degrees. |
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This settings group deals with style management. For more information on style management, see: Using style management | |
Shape |
Allows you to select a shape for the block. The selected shape will be used as:
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Opacity | Opacity | Defines the opacity of the block. This value also applies to the text of the block. |
Border | Thickness of the border | Defines the thickness of the border (This value is defined as 1/1080 of the height of the screen. A value of 10 corresponds to 10 points on a 1920x1080 FullHD screen, but only to 6 points on a 1280x720 screen). |
Border color | Defines the color of the line to be used to draw the border | |
Line type of border | Defines the type of line (solid, dotted line, etc.) | |
Shadow | Shadow position | Defines in which corner the shadow will be positioned (Note: the position of the shadow is independent of rotation of the block: the right lower corner is always the right lower corner, whatever rotation is applied). |
Distance of the shadow | Defines the distance between the block and its shadow | |
Color | Sets the color used to draw the shadow |
Zoom | Defines a level of zoom for the text |
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Defines the horizontal position of the text inside the block |
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Defines the vertical position of the text inside the block |
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Defines the number of rotation to be made according to the Z axis. |
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Defines the number of rotation to be made according to the Y axis. |
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Defines the number of rotation to be made according to the X axis. |
Appear | The block will appear during the shot |
Disappear | The block will disappear during the shot |
Blink | The block will blink during the shot (appear then disappear). 4 speeds are proposed (from slow to very fast). |
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