API Documentation

class EXT_separate_shader_objects

package lime.graphics.opengl.ext

Variables

ACTIVE_PROGRAM_EXT:Int = 0x8259

ALL_SHADER_BITS_EXT:Int = 0xFFFFFFFF

FRAGMENT_SHADER_BIT_EXT:Int = 0x00000002

PROGRAM_PIPELINE_BINDING_EXT:Int = 0x825A

PROGRAM_SEPARABLE_EXT:Int = 0x8258

VERTEX_SHADER_BIT_EXT:Int = 0x00000001

© 2018