synfig-core  1.0.3
synfig::Transformation Member List

This is the complete list of members for synfig::Transformation, including all inherited members.

anglesynfig::Transformation
back_transform(const Vector &v, bool translate=true) const synfig::Transformationinline
back_transform(const Transformation &transformation) const synfig::Transformationinline
back_transform(const Matrix &matrix) const synfig::Transformationinline
back_transform_bounds(const Rect &bounds) const synfig::Transformationinline
get_back_transformation() const synfig::Transformationinline
get_inverted_matrix() const synfig::Transformationinline
get_matrix() const synfig::Transformationinline
identity()synfig::Transformationinlinestatic
is_equal_to(const Transformation &rhs) const synfig::Transformationinline
is_identity() const synfig::Transformationinline
is_valid() const synfig::Transformationinline
offsetsynfig::Transformation
operator!=(const Transformation &rhs) const synfig::Transformationinline
operator==(const Transformation &rhs) const synfig::Transformationinline
scalesynfig::Transformation
set_matrix(const Matrix &matrix)synfig::Transformationinline
skew_anglesynfig::Transformation
transform(const Vector &v, bool translate=true) const synfig::Transformationinline
transform(const Transformation &transformation) const synfig::Transformationinline
transform(const Matrix &matrix) const synfig::Transformationinline
transform_bounds(const Matrix &matrix, const Rect &bounds)synfig::Transformationinlinestatic
transform_bounds(const Rect &bounds) const synfig::Transformationinline
Transformation()synfig::Transformationinline
Transformation(const Vector &offset, const Angle &angle=Angle::rad(0.0), const Angle &skew_angle=Angle::rad(0.0), const Vector &scale=Vector(1.0, 1.0))synfig::Transformationinline
Transformation(const Matrix &matrix)synfig::Transformationinlineexplicit